donderdag 17 maart 2011

zaterdag 12 maart 2011

ooohright

about three posts down I mentioned the rockpavement we made by sculpting rocks and baking them onto a plane.
here's what I'm talking about. there are actualy four planes. try and spot the tiles.. it's really easy :D
so active,
I'm on Fire :D
Cheers!

pillar

while i'm at it,
here's my pillar for school. kinda missing some of the rocky-ness, and i'll have to add some grain and cracks yet. i'll keep the few of you who are intersted updated. :p
out.

Roaring!

here's a freework project!
Liontime!
KillTimeDreams Inspired me to do an animal model, because his shark was awesome.
here's caps of what I have so far. I'm fairly happy about it. I just have some funky tri's on the neck and the ass. i'll try to get rid of those lateron :D
Cheers!

maandag 28 februari 2011

Activations

Activating post of activeness!
I didn't get around doing the things I want to be getting around to do.
But I'm having a blast with this ImagineCup Game me and the rest of TeamDysania are making.
Can't spill the beans yet tho, more will follow.

also, we made rocks, then mudboxed  them into high details, then normalmapped them on to lowpoly rocks, then baked the rocks onto a plane and now I have a pavemeeeeeent.
confused?

I'll post a gif later :D
Peace off

zaterdag 12 februari 2011

OMGWHAT

A post?
for real? :O
and a Painting at that?
For a game developer? :O
must be bad :O
here goes!


well, i'm kinda cool with the result, I think it turned out pretty nice!
some flaws here and there, but it was a great practice and I think I caught the sadness in her eyes pretty well.
I'll redo the car for posting after some private project for 3D Export!
cheers!

zondag 2 januari 2011

update

added a rotor, a front ramp and capped off the fenders to bkeep the water off, this should give the front enough bouyancy.
also, I cut out the doors and stuff.
phew. just acouple of tweaks and I can start on the next thing :D