we got our self assignment for 3D!
we will be lowpoly modeling, texturing and rigging ourselves!
it's gonna be fun!
also, on the topic of XNA, I'll be doing a mini tutorial on how to archieve a DualTexture effect with rendertargets, so you can still plug it into a basic effect and use multiple lights and stuff. but that's just incase you can't use shaders! (like on the windows phone..)
here's what I got so far for 3D!
click to enlarge, ofc.